Summary
- set current world to null when connection to the backing server is (details)
- use minimal event priority on server connected (details)
- send the player's current world again if the plugin channel is (details)
The file was modified | src/main/java/net/alpenblock/bungeeperms/platform/bungee/BungeeEventListener.java (diff) |
The file was modified | src/main/java/net/alpenblock/bungeeperms/platform/bungee/BungeeEventListener.java (diff) |
The file was modified | src/main/java/net/alpenblock/bungeeperms/platform/bukkit/BukkitEventListener.java (diff) |